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Thursday, January 22, 2015

Destiny Review

Destiny
Publisher: Activision Developer: Bungie Platform: Xbox 360 Players: MMO Release: 2014 Genre: First-Person Shooter / RPG Rating: 8.8 \ 10.0: Fantastic
Above is a Warlock unleashing a nova bomb, its Super Charged attack.

From the company behind the Halo franchise (up until Halo 4) comes another sci-fi shooter, which is an MMO, interestingly enough. The story begins in the present, when astronauts discover  an alien being on Mars. The discovery of this being is followed by the Golden Age, an era of peace, exploration, and technological advancement. During this period, humankind spreads throughout the Solar System and develops colonies on other planets. After several centuries, the humans are pursued by alien races that seek to extinguish the power that the aforementioned alien being, the Traveler possesses that is known only as Light.  These aliens drive humankind nearly to extinction. This power is wielded by a group known as the Guardians, who are now the human's only defense against the "Darkness" wielded by the aliens. Following the "Collapse", a group of Guardians are salvaged by the Traveler, and are gathered on Earth at a place known as the Tower. You assume the role of a long-deceased Guardian who has been revived by a Ghost. A Ghost is floating AI that much resembles Halo character 343 Guilty Spark in appearance, and is very similar to Cortana in its purpose. This and other elements from the Halo series are present in this game.

You must pick from one of three classes, each of which offer two subclasses. Your options are Titan, a bulky class that draws influence from Halo's Master Chief and Stormtroopers from Star Wars; Warlock, which uses attacks that resemble magic; and Hunter, which is based on "space cowboys", particularly Han Solo. Each class has an extremely powerful Super Charged attack that can be used after a meter gradually fills, which can be sped up by getting kills. This attack is used by pressing the left and right bumpers simultaneously. Each subclass also has its own melee attack and grenades. I prefer the Warlock class, because the scatter grenades and nova bomb Super Charged attack are very effective at clearing groups. That's just my opinion. After you complete the first mission, you are taken to the Tower, located in the last city on Earth. The Tower will serve as your hub for many things. You can purchase weapons, speak to the master Cryptarch decode engrams, accept bounties (side-quests and challenges), store gear, speak to the Vanguards, who are the highest-ranked of the Guardians, purchase new vehicles from the shipwright, and many other activities.

As you advance, the Vanguard of your class, the Gunsmith, and the Cryptarch will give you rewards. Weapons and armor can also be earned as a reward for completing an objective, a reward from completing a mission, or from opening a loots chest. There are hundreds of weapons and pieces of armor to obtain. You can hold three weapons at once: A Standard weapon, a Special weapon, and a Heavy weapon. Any equipment that is ranked Uncommon or rarer can be upgraded. You will also eventually obtain a vehicle that can be summoned anytime aboveground. You start off with a Sparrow, which looks and sounds just like a Landspeeder from Star Wars. The rewards yielded from leveling up usually are not that great, but it's very satisfying you get to higher levels and gain access to Legendary and Exotic gear. When I became level 20, I was thrilled to finally be able to use a Legendary machine gun that I had been holding onto for what seemed like forever, and was also rewarded with Legendary boots that had more defense points than my chest armor! There are three types of missions: Story missions, which progress the game's plot; Strikes, which are "boss raids" that must be played with the assistance of two fellow players and require Xbox Live Gold; and Patrols, which allow you to explore the world freely and complete small objectives as you go. Everywhere you go, you'll likely encounter other Destiny players, as this is an online game. It's not uncommon to stumble upon another player's battle, and enjoy helping out a player in need. By pressing the arrows on the controller's D-pad, you are able to dance, point, lie on the ground, and perform another action based on your class. If you're facing the direction of another player when you activate one of these emotes, it will be brought to their attention on their screen. Each of the game's three enemy factions are reminiscent of those in Halo. The Fallen are similar to the Covenant, the Hive are similar to the Flood, the Vex are similar to the Sentinels and Prometheans, and the Cabal are similar to Brutes and Jackals. If you don't really fancy completing missions, you can head down to the Crucible for some PvP action. The Crucible is enjoyable, but it's very unbalanced due to the fact that higher level players have extremely powerful weapons and armor and are often put in games with players they can easily dominate. The game's visuals are beautiful, and push the Xbox 360 to its graphical limits. Anyone seeking the most visually impressive version of Destiny will be satisfied with buying the game for any console, as the new-generations. versions bear no noticeable improvement over there previous-gen counterparts. Many of the game's muscial tracks are good, but the score is inferior to Martin O'Donnell's work with the Halo series, as this is one of his weaker performances, in my opinion. This will also likely be Marty's last soundtrack, as he has been terminated from Bungie's staff "without cause".

Destiny is another great sci-fi shooter from Bungie, and I certainly wasn't disappointed. How could I be unhappy with the spiritual successor to the better Halo games? This game is certainly not without flaws. My explanation of the plot makes it clear that the story is clichéd at parts, and much is left unexplained. Furthermore, the game updates too frequently, with the occasional compatibility packs taking hours to upload. The servers occasionally suffer connection issues, which possibly the largest annoyance. Do you know how frustrating it is to be told five times in a row that "Destiny has lost connection to your partner services", despite the fact that I have perfect Internet connection when playing online in other games? At that point, I just pop in one of Bungie's Halo games and hope tomorrow will go smoother. You'll meet plenty of people when playing the game on the 360, but there is no cross-system play, which limits your social experience. Those seeking to play with others will prefer to play on another system, as I can only assume that the Xbox 360 version has the least players. This is because not only do people prefer new-gen systems nowadays, but PlayStation owners get additional content, which I hate! The less players there are, the longer it takes to make matches. Those who love the game can download its first expansion, The Dark Below, for $20. Destiny isn't as good as Halo, but it still is incredible. It's oozing with potential, but it's got a few flaws that need fixing. Any Halo fan that misses Bungie's work on the series such as myself will be satisfied.

Ups
Tons of gear to unlock
Awesome Super Charged moves
Satisfying progression
Various mission types
Lots of Halo influences
Social features

Downs
Clichéd and partly unexplained story
Updates are too frequent
Occasional server connectivity issues
Xbox 360 version has least players
PlayStation versions have more content.

ESRB: T Content: Animated Blood and Violence Price: $59.99 (Retail)

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